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Tana

PVE without the E - FIXED!

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Hey guys, the PVE server seems to be dead for AI activity, with only 3 players on and the server 40 mins from shutdown, only 1 mission is active. Logged on and wait for a good while but nothing spawning so nothing to do. It cant be a load issue...any ideas?

 

Cheers

 

 

20170713202517_1.jpg

Edited by [TdS] Tana

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I stuck around for a bit under an hour and the server peaked at 2 missions spawned, with 5 players on. Just the old / easy missions and 1 crate, the 1 bombcrate came through at least. Not sure if that's a pass or not?  Cheers.

20170713215412_1.jpg

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just noticed this again tonight when I popped in, on a happier note starting to see decent unlocked vehicles spawn in since I deleted the first large batch of abandoned vehicles

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I have noticed a big reduction in black miisions in the last handful of weeks.

 

I played for a few hours this afternoon and saw only 1 solid red mission,no blacks & 2 only bombs in the 2 hours i was on.

Apart from that they were all red checkered missions ural,medical an2 cargo etc.

 

With 3 to 4 active players  on the map with this mission type and count,  you soon run out of stuff 2 do.

 

Basically missions quantity and quality is down  from my previous experiences on this server.

 

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To be more specific I don't see these missions anymore 

- Drone Plane

- Farm

- Propaganda tower (not sure if this name is correct)

And the most popular of all  the Gem tower.

I'm sure i have forgotten some, but a reintroduction of some of these missions  (if possible) would  be a positive for the PVE server.

 

Thats just my opinion 

Thanks 

 

 

 

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A few more to Deans list, Missing:

  1. Bandit Firebase
  2. CH47 Mission
  3. Armored Vehicles
  4. APC's
  5. Constructors
  6. Presidents in town (May only be on your PVP server)

 

Working missions:

  1. Bandit Squad
  2. Medical Outpost
  3. Stash House
  4. Helicopter Crash
  5. Humvee Crash
  6. Weapons Truck
  7. Hillbillies
  8. Bombcrate

 

(edit: added the ones I think are working)

Cheers

Edited by [TdS] Tana

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From memory death they new style missions were removed because we kept getting complaints about them bugging out so were removed for that reason only.

 

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Everything seems to be working fine, 3 solids, 2 hash and crate missions with only 1 player on server.

 

variation in mission type and with removal the other day of 20-30 abandoned vics lots of spawn vics for new players

 

Nice work Jim

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Jim,

 

just tried this out on a couple of missions, very useful especially with the amount of AI that wander off for a holiday so you can't complete the mission.

 

downside - on both missions, no cash on dead AI at either mission.  Abandoned trader and slaughter house.

 

Pony

 

 

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my bad i just checked and when i installed the new mission scripts the money was turned off lol.

 

ill sort it tonight..... Sorry guys.

 

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