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Conan Exiles - Patch Release Thread

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Server has been updated guys fixes as follows

  • - Fixed potential server crash with chat system.
  • - Fixed a server crash that could occur when "actors" left the world.
  • - Postpone steam connection until the map is loaded (should help servers timing out)
  • - Physx will now run on multiple threads on the server which should improve performance.
  • - Thralls will now attack other human NPCs.
  • - Thralls now change ownership on joining guilds.
  • - Fixed exploit that could occur when players crafted foundations.
  • - When joining a server that server will also be favorited automatically.


PS: We are still working on removing the crafting station bug.


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A new patch has been released!

Please restart your games and servers to make sure they receive the latest update to the game.
 
  • Steam Connect and passwords should be working properly again. Which should help with services such as www.topconanservers.com
  • You will now be able to change filters on the server browser while the list is refreshing
  • The crafting bug involving duped phantom items should now be fixed (Praise Crom!)
  • Thralls will no longer attack unconscious NPCs 
  • After a few turns on the wheel of pain the server browser has promised to stop brutalizing network adaptors.

PS: We are working on the Clans crashing Servers and Disappearing Altars issues.

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PATCH 10.02.2017

11 FEBRUARY 

A new patch has been released!


Once your server has been updated, please restart your game and make sure it gets the latest update.
 

  • Added ability to directly connect to a server by entering its IP and port. This may be done from a new button on the bottom-left of the ingame server browser.


This is intended to circumvent the issue with connecting to LAN servers.


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Ok Guys just updated the server

 

 

11 FEBRUARY 

A new patch has been released!


Once your server has been updated, please restart your game and make sure it gets the latest update.

Changelog:

  • Performed optimizations to help reduce server lag.
  • Fixed certain cases where altars would disappear after a server restart. If you still encounter this issue, please let us know!
  • Fixed connecting to dedicated servers when a LAN server is running on the network.
  • The ghostly warrior to the southwest of the Exiled Lands has passed on to the next realm.

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PATCH 15.2.2017

A new patch has been released!


Please restart your game to make sure you have the latest version!

Changelog:
 

Performance and Tech fixes

Fixes to loading screens

Server performance fixes

NPCs should be less jittery when rotating

Fix for connecting to servers via the Steam server browser and when using Steamconnect

Buildings should now load in much faster

Placeables placed on foundations and ceiling tiles are now saved correctly

Several improvements to how rocks behave when they are harvested


 

General Bug Fixes and Improvements

Small Placeables no longer claim land

NPC camps now have their own land claim zone to prevent people from building so close to them that they stop spawning NPCs

You should no longer get phantom duplicates in the wheel of pain

T2 Altars should no longer disappear after a server crash

Surrender should no longer break early when using fists

Removed invisible collision that was blocking a certain chest in the world

Arrows no longer shoot in “Random crazy directions”

Ranged weapons should now always fire correctly

Rhinos should no longer try to walk through players

Palisades now correctly deal damage on contact

Palisades should now be easier to place

Fixed a case where players were able to destroy rocks with their fists. Sorry, but this privilege is reserved only for Conan himself.

Fixed an issue where interactable objects would spam “Press E to interact” on the GUI

Added a directional arrow to many Placeables to help players orient them correctly

The Offering of Mitra recipe now correctly requires 1 human heart and 1 unblemished meat

Fixed an issue with stair placement detection

Gongs and Horns are now audible over greater distances

Added new emotes that can be learned by tracking down Story NPCs and getting them to teach you


 

Balance and Gameplay Fixes

Some skill requirements have been simplified or removed. For example, it is now possible to learn Journeyman Craftsman as soon as you hit level 10. Due to the impact of this change all players have gotten a free skill respec.

Ansel now respects collision, preventing people from moving through walls and other structures

Non Admins are restricted to 2 meters of movement when using Ansel 

Balance pass on Bows:

Simple Bow range has been increased

Hyrkanian Bow range has been dramatically increased

Crossbow range has been reduced but they now shoot much faster

We have done an overhaul on what monsters can damage which tier of buildings. If you haven’t upgraded from sandstone you might want to think about doing that.

Increased crafting XP across the board with greater increases for crafting more complex (higher tier) items

Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman

Black rocks in the starting desert are now harvestable

Higher grade tools now yields greater amounts of secondary resources (Bark/branches)

Resetting your Knowledge Points no longer causes you to lose your selected religion

Removed Corruption sources from starting area caves

Removed the Regen component from Purified Meat. This perk is reserved to Mitra's Ambrosia and Healing Potions. Purified Meat is still an extremely good food source

Player corpses can only be harvested for religious purposes once every 30 minutes

Balance pass on the amount of materials requires for basic chemistry potions

Armor drops removed from chests

Emus now give less XP


 

Visual Improvements

The Dogs of the Desert finally got their uniform shipment and are now donning their new outfits

Visual adjustment to the Medium Tasset to reduce clipping issues

Visual adjustments to the Setite Choker and Shendyt to reduce clipping issues

Updated Cutlass and Falcata icons

Visual flair added to several hairstyles

Visual improvements to female heads


 

Known Issues

We are currently aware of the following inventory issues with this patch, all of which may be temporarily solved by relogging:

Looting several bags with "Loot All" causes items to disappear 

Dropping multiple items into a bag causes items to be invisible

Dismantling crafting stations with items in them will sometimes not drop a loot bag. Other times, a small lootbag will drop, which grows in size once players interact with it


We'll work to get the above known issues fixed tomorrow.

We are investigating an issue where waterskins cannot be filled at a nearby river. Waterskins may still be filled from a well.

We are aware of an issue where foundations and placeables do not have a visible preview when in single player/local mode. Dedicated multiplayer servers do not experience this issue.

We are also aware of the existence of issues with explosive jars and jump "boosting". We'll work to get these fixed this week. Thank you!



-The Conan Exiles team

 


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PATCH 17.2.2017

 

Performance and Tech Fixes
  • The game should now start more quickly

General Bug Fixes and Improvements

  • Explosive jars should no longer be stackable on top of each other
  • The building placement previews are visible once again in Local play
  • Character Rubberbanding has been reduced
  • Placeables should no longer lose items stored inside them
  • Console command ‘Walk’ can now only be used by admins in order to fix an exploit
  • The ‘History’ filter is back and should now function as intended
  • Dropping multiple items from inventory should no longer turn them invisible
  • Using “Loot All” option on corpses and loot bags should now work correctly

Balance and Gameplay Fixes

  • Waterskins can once again be refilled from the river
  • Inverted Wooden Roof Wedge and Stonebrick Frame now require Journeyman Craftsman instead of Master Craftsman
  • Hyenas and spiders are now less dangerous
  • Fast attacks with Two-handed hammers have been temporarily disabled
  • Caves near the starting area no longer cause Corruption
  • The gods of Exiles now prevent you from harvesting the same player corpse for 30 minutes. Attempting to do so will show a “Rigor Mortis” message
  • Upvote 1

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HOTFIX 18.2.2017


A hotfix has been released. Please restart your games and update your servers. 

We once again recommend that server owners change the admin password once their servers are updated. We sincerely apologize for the inconvenience this may cause you and your respective communities. 
 

Bugs and Fixes

Fixed a vulnerability with server administrator passwords


After this patch we will start the process of re-enabling BattlEye on official servers. It was always our intention to eventually do this after removing it from the official servers shortly after Early Access launch. When the official servers have been patched they will be restarted with BattlEye implemented.

Since Early Access launch we’ve been regularly updating and patching the game and found no correlation between server performance and BattlEye.

Re-implementing BattlEye will also help combat cheating and hacking on official servers.


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Patch 21.02.2017


A new patch has been released!

Please restart your game to make sure you have the latest version!

Changelog:
 

Performance and Tech Fixes

 

Fixed long load times into main menu after PC restart

Rolled out a fix for players occasionally being sent to main menu while loading

Made database serialization more robust


Asian region servers are being brought up right now. These servers will have 2x XP and 2x Harvesting for 1 week [excluding Blitz PvP servers]. These servers are physically located outside of Asia. We are still waiting for new server hardware to arrive in Asia. Once the hardware has arrived we will move the game databases onto the servers located in Asia.

 

General Bug Fixes and Improvements

 

Spider projectiles have the correct size again

Voice chat now uses Steam peer-to-peer. This should fix cases where voice chat did not work in addition to improving server performance

Voice chat should have less latency and clicks. Please give us feedback about how the new voice chat works and suggest improvements.


Middle-Eastern countries have been moved out of the game`s Asian region
 

Known issues:


We are currently aware of the following issues in Conan Exiles:
 

Explosive Jars exploits. We expect to roll out a fix for these very soon.

Stacks of items will in certain situations have their size set to 1. We are working on a fix.

Bows occasionally won't fire or consuming ammunition. We are working on a fix.

We are aware that archers and archer thralls overshoot their targets and are harmless unless at point blank range. We are working on a fix.


-The Conan Exiles team


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PATCH 23.02.2017

 

A new patch has been released, and it's a big one! Please restart your games and make sure your community servers are updated.
 

TL;DR (Patch Highlights)

Known Issue: Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.

EXPLOIT FIX: Players can no longer use building previews to move themselves around

This specifically addresses issues with Explosive Jar and Well placement previews

EXPLOIT FIX: Players can no longer use chairs to travel great distances

EXPLOIT FIX: The crouch/jump "boost" should now be fixed

Please get in touch with us if you discover additional instances where jump "boosting" is possible. We understand the impact these issues had on raiding and general basebuilding on PvP servers, and want to make sure this issue is completely eliminated.

EXPLOIT FIX: You can no longer dismantle Explosive Jars that have already exploded

EXPLOIT FIX: Players now respawn immediately upon dying, skipping the death camera

This is a temporary measure to prevent players from retaining their gear after dying. A more complete solution will be added in the future.

EXPLOIT FIX: Players can no longer walk through walls which have not loaded in yet

Fixes for certain server crashes

Bows should now fire consistently on dedicated servers

Bows should now always consume ammunition

NPC archers and Thrall archers can now properly aim

Bows should no longer shoot in crazy directions

Fixed an issue where thralls would not properly load on server restart

Knives are now efficient for harvesting Hide or Thick Hide

Made more monsters able to damage structures. Some can even damage T3 buildings!

You can now loot corpses under water

 

Performance and Tech Fixes

Fixes for certain server crashes

Reduced log spam on dedicated servers

Optimized animation blueprints to improve server performance

Made several console commands require admin

Fixed an issue where thralls would not properly load on server restart

 

General Bug Fixes and Improvements

You can now loot corpses under water

You can no longer dismantle Explosive Jars that have already exploded

Arrow projectiles are now more visible

Players can no longer use chairs to travel great distances

Players can no longer walk through walls which have not loaded in yet

Players can no longer use building previews to move themselves around

Bows should now fire more consistently on dedicated servers

Archers across the Exiled Lands have laid off the booze and can now properly aim again

Knives are now efficient for harvesting Hide or Thick Hide

Placeables now correctly respect the "No Ownership" server setting

Drinking from a well now quenches thirst. The future is now.

Updated collision for banners and carpets

Player now respawns at last bed/bedroll they interacted with

Fixed an issue where a test NPCs could be spawned

Bows should no longer shoot in crazy directions

Fixed an issue with stacksize for items in containers

 

Balance and Gameplay Fixes

Heads are no longer returned when dismantling trophies.

Fixed collision on relic rocks in starting area

It is no longer possible to build on the shrine west of the river to prevent NPCs from spawning

Players can drink while underwater again

Players now respawn immediately upon dying, skipping the death camera.

This is a temporary change in order to prevent players from retaining gear after death, and a permanent solution will be implemented in the future.

Added a short delay before you can harvest a corpse to reduce the chance of accidentally hitting the corpse with a non-optimal tool

Players now unequip their weapons when logging in. This fixes a problem with animation states.

Bows should now always consume ammunition

Fixed a collision issue with the giant spider and rebalanced its attacks

Fixed an issue with explosive jars causing camera jitter when colliding with the player in build mode

Players can no longer stack placeables

Players can no longer abort attacks to increase attack speed

Made more monsters able to damage structures. Some can even damage T3 buildings!

Bedrolls and beds can only be bound to one character at a time

Make beds only have one owner, and show the owner in GUI. If you respawn, the bedroll is prioritized over the bed, so bedrolls can be used for expeditions. Please give us feedback on this change.

Players can no longer break the surrender emote by entering combat unarmed

Monsters have received unique attacks and can now knock you back

The pickaxe now suffers no harvesting penalties and give full resources from trees and rocks

You can no longer build in invalid locations if you enter building mode without moving the mouse

 

Visual Improvements

Gazelle now ragdoll properly after death

Elephants now ragdoll properly after death

Player turn rates and walk rates have been tweaked to fix animation problems

Added new equip animations for the fiber rope in 1st and 3rd person

Add social animations for the Hyena and Crocodile when they are stationary

Various tweaks to armors

Various tweaks to the male and female bodies

Various tweaks to the male and female heads and hair

The Relic Hunters now equip Relic Hunter armor pieces

 

Text and Localization

Added new translations for dialogues, items and user interface

Added subtitles to several voice-overs

 

Mods

Fixed an issue where server login would fail if you had too many mods installed

 

Known Issues

We are aware that crossbows still fire inconsistently. We are working on a fix

Shrines are currently not able to be placed in singleplayer mode. We are aware of this and will fix that as quickly as possible.

Yellow Lotus Potions sometimes have no effect. This will be fixed as quickly as possible, and in the meantime we recommend not using them.


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PATCH 02.03.2017

 

Changelog:
 

NOTE:

Graphical materials and textures were re-calculated in this build, which will result in a large download size (~14gb). We apologize for the inconvenience.
 

TL;DR (Patch Highlights)

EXPLOIT FIX: You can no longer jump on top of exploding jars -not without consequences that is...

EXPLOIT FIX: You can no longer repeatedly harvest your own body

EXPLOIT TEMPFIX: Temporarily disabled the pike alternate attack while we fix the exploit

Item names and item descriptions localizations are fixed

Servers should now startup faster

Asian servers are now running on hardware located in Asia. The game databases have been transferred over so the only change should be

improved latency / lower ping for Asian players

Added region-specific button for renting game servers from our preferred partner G-portal for Europe, Russia and Asia

 

Server Settings

Added ability to restrict PvP time on a server

Added ability to set start time, end time and specific days for when PvP is enabled on a server

Added ability to restrict when players may damage buildings owned by other players

Added ability to set start time, end time and specific days for when players may damage the buildings owned by other players

Added ability to restrict avatar summoning on a server

Added ability to set start time, end time and specific days for when avatars can be summoned

Added ability to modify damage caused by NPCs

Added ability to modify damage caused by players

 

Server Browser

Last played server is sorted to the top of the serverlist

Favorite servers are now marked with a star in front to more easily distinguish them

Official servers are sorted to the top when using the "internet" filter

Playercount now sorts by current players first and max players second

Added region-specific button for renting game servers from our preferred partner G-portal for Europe, Russia and Asia

Show Invalid Servers should no longer get situations where it hides valid servers

Valid servers can no longer be shown incorrectly as invalid

 

Performance and Tech Fixes

Servers should now startup faster

Game client memory optimizations

Fixed crashes related to server startup

Possible fix for an issue with server startup that could result in server wipes. Please let us know if this issue persists!

 

General Bug Fixes and Improvements

You can now partially repair buildings if you don't have all the different ingredient types 

Placeables can now auto-align with the ground if you press the middle-mouse button. This will be rebindable in the next patch (see Known Issues)

It should now be possible to destroy Mitra and Set altars again

Add stronger hit confirm to arrow hits, both to object hit and to crosshair

Crossbows should now fire properly

Captured Thralls should now spawn once again

Relic rocks in starting desert now have collision

Added item icons to the ingame cheat menu as well as highlighting on the currently selected item

 

Balance and Gameplay Fixes

EXPLOIT FIX: You can no longer jump on top of exploding jars -not without consequences that is...

Fixed more issues where accessing underwater corpses was not possible

Fixed some issues with Explosive Jar damage to buildings. Some pieces would block damage weirdly, and you could have the wrong pieces taking damage or being destroyed.

Wells should no longer block building around them

EXPLOIT FIX: You can no longer repeatedly harvest your own body

EXPLOIT TEMPFIX: Temporarily disabled the pike alternate attack while we fix the exploit

 

Text and Localization

New Dialogues and Translations

Add Subtitles to all Voiced Lore objects in the game

Item names and item descriptions localizations are fixed

 

Visual Improvements

Added two new female hairstyles

Added one new male hairstyle

Fixed various floating rocks and grass issues

Tweaked size of fiber bed and added a destructible mesh

Added missing weapon trails for certain weapons

Various tweaks to river volumes

 

Known Issues

Newly added binds or redefined default binds from us will not be updated if a player has changed their default keybindings. They have to delete their Input.ini to get the new bindings. We're working on a fix for this issue.

You can get a female player characters with male voices. This is fixed in the next patch.

Some players are unable to build shrines in single-player mode

NPCs can sometimes chase players into the water.


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Hotfix 03.03.2017

Community Announcements - Community Manager (Jens Erik)

HOTFIX 03.03.2017


A hotfix has been released. Please restart your games and update your servers.

Bugs and Fixes
 

Updated server settings to remove decay on place ables


If you are running a private server you can roll back to a previous game database by copying and renaming the file called "game_build_25635.db" to "game.db" in your Saved folder. We advise you to keep a copy of the "game_build_25635.db" just in case.


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HOTFIX 16.03.2017

17 MARCH - COMMUNITY MANAGER (NICOLE V)

A hotfix has been released. Please restart your games and update your servers.

Bugs and Fixes

EXPLOIT FIX: No longer possible to duplicate inventories from player bodies

EXPLOIT FIX: Players can no longer extend Avatar lifetime by sacrificing themselves

Admins can now properly delete buildings

Fixed a server performance issue when generating pathfinding

Message of the day should now save correctly in the ServerSettings window

 

 

PATCH 14.03.2017

15 MARCH - COMMUNITY MANAGER (JENS ERIK)

A new patch is out! Please restart your games and update your servers to make sure you're on the latest version.
 

Changelog:

 

TL;DR (Patch Highlights)

EXPLOIT FIX: Fixed a case where you could respawn inside rocks

EXPLOIT FIX: Fixed the rock-jump exploit

Fixed a server crash related to database initialization

Server admins can now specify the amount of friendly fire (guild mates hurting guild mates)

Female characters have stopped taking testosterone and should now sound like females

Fixed bonfire cook thralls becoming invisible after server restart

It is no longer possible to walk on the water in the northern rivers

You can now place religion structures in local play

Fixed player bodies not being lootable under water

Shields should last longer in combat

 

Performance and Tech Fixes

Optimized server memory usage for pathfinding data

Game client now uses less memory for the GUI

Fixed a server crash related to database initialization


 

Server Settings

Added ability for server admin to broadcast messages to players on the server

Added ability for server admin to teleport to a specific player

Added ability for server admin to set a Message of the Day

Server admins can now specify the amount of friendly fire (guild mates hurting guild mates)

Server admins can now modify the durability of items on their server

Added a server setting to modify player damage

Admins can now use certain commands which are deactivated on the server (remove buildings on PvE server etc)

Added a new serer setting for BuildingDamageMultiplier

Fixed some cheat commands not requiring admin

ServerSettings window now shows local time on server

 

Server browser

Made gui functionality and filter for servers where VAC is disabled

Various usability improvements to the server browser

Various fixes to how server settings are set on server and read on client.

This should fix the server settings showing wrong on server list.

 

General Bug Fixes and Improvements

Chat window should now scroll properly

Newly added keybindings or redefined keybindings should now update and save correctly

Sloped roof should now be easier to place out when building

Fixed a case where logging out with fists equipped would break the character and require a game restart. 

Weapon armor penetration value can now be seen on the inventory screen

Armor knockback resistance value can now be seen on the inventory screen

Fixed a case of thralls not having the correct visuals

Female characters have stopped taking testosterone and should now sound like females

Fixed thralls having collision when attempting to place them out

Fixed a case of mass-squint eye sickness on male NPCs

Chipping rocks on dedicate servers should now look visually correct

Thralls can no longer be reclaimed when dying

Black rocks in starting desert area now have correct collision

Added knockbacks to Elephants

Added knockback to Ostrich

Added knockback for Dragons

Projectile hits should now correctly trigger when colliding with the ground

Dust button should set time of day correctly in the Admin Panel

NPCs can no longer walk into water when stepping back from player

Added knockback anims and montages for dragon

Floating npc at start with Bat Demon

Fixed bonfire cook thralls becoming invisible after server restart

 

Balance and Gameplay fixes

T2 and T3 fence foundations now properly respect collision rules

It is no longer possible to walk on the water in the northern rivers

You can now place religion structures in local play

Added stronger hit confirm to arrow hits, both to object hit and to crosshair

Crossbows should now fire consistently

Characters will no longer become unplayable and require a restart if knocked back during the Surrender emote

Fixed player bodies not being lootable under water

Shields should last longer in combat

Fixed a case where javelin/spear will not throw until second attempt

Tweaked throwing weapon trajectories

Inventory items will no longer disappear when swapping the last item in a lootbag and the player inventory.

EXPLOIT FIX: Fixed a case where you could respawn inside rocks

EXPLOIT FIX: Fixed the rock-jump exploit


 

Visual Improvements

Fixed various floating assets

Fixed problems with geometry LODs for certain assets

Optimized various art assets to improve performance

Various fixes to player armor

Fixed issues with stretching female hairstyles

Hyenas should now become visibly bloody when hurt in combat

Updated physics sand mask to fix visual glitches

 

Text and Localization

Polish characters are now supported on the item action buttons in the inventory

 

Known Issues

Changing server password requires restart to take effect


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This have not been done yet just letting everyone know with post up we they do it

Server wipes

21 MARCH - COMMUNITY MANAGER (JENS ERIK)

Dear exiles,

You've been incredibly patient with us over the weekend and we first wanted to give our very heartfelt thanks for being so patient as we've been working things out. Thanks for all your feedback and your constructive comments.

As part of our next patch later this week we will be partly resetting the official servers. By this we mean we will delete inventories and buildings from the servers completely, but we’re letting players keep their character levels. 

We’re doing this to nullify the effects of recently fixed exploits. Resetting the servers in this way lets us mitigate the consequences of these exploits and lets everyone start on an even playing field. 

This is also a part of a feat and weapon rebalancing that we're putting out with the upcoming patch. Please give us feedback on this after it's been rolled out.

We want to make Conan Exiles the best survival game it can be, and we can only do that thanks to you, the players.

You cross awaits, exiles


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UPDATE 22 - Dye system, ruins system and new weapons out now!

 

A new patch is out! Please restart your games and update your servers to make sure you're on the latest version.


Before we get to the changelog we have an announcement to make:
 

Announcing the Exploit Hunters!


We’re still in the early days of our Early Access adventure and there is a lot work left to be done before final release of Conan Exiles in Q1 2018. The feedback we receive from you, the community, is invaluable to us in making sure we improve gameplay, squish bugs, and solve issues ahead of that final release.

One of the most important things we can do to make sure Conan Exiles provides a fair and balanced playing field is making sure we eliminate exploits as early as possible.

To help us with that we will soon be introducing the Exploit Hunters program. Here we will be rewarding players who provide us with information about the most serious exploits. With your help, we will be better equipped to handle potential future exploits which can destabilize servers and avoid the need for server wipes after serious cheating by catching them early.

We will be providing more information and details on the Exploit Hunters program next week.


 

Server Wipes

We are wiping all buildings on official non-blitz servers due to recent exploits (private servers are unaffected by this)

We are wiping all inventories (player backpack, containers etc) due to recent exploits (private servers unaffected by this)

We are keeping player character levels (but you get a free re-spec) due to feat changes discussed in TLDR below. Please give us feedback on these changes.

Server admins on private servers may perform a building and inventory wipe which keeps character levels by using the ServerCleanup.bat file in the gamedb folder to clean the current game database

If you cannot find this file, here is a direct link from our servers: 

http://cdn-web-nj4.funcom.com/exiles/ServerPartialWipeScript.zip

 

Changelog:

 

TL;DR (Patch Highlights)

NEW FEATURE: Ruins (decay) system! Cleans up old buildings over time. It is disabled by default on private servers and enabled by default on Official servers

NEW FEATURE: Dye System! Gather pigments and make all kinds of dyes in the Firebowl Cauldron to color your armor!

Added 8 new weapons and rebalanced all weapons so damage scales with level

Changed feat requirements and removed dependencies, added bonus knowledge points every 10 levels

Free feat respec when opening the feat GUI for the first time after this patch!

You can now craft the Hyena fur armor at the armorers bench if an armorer thrall is present

Thralls are now properly animated when working at crafting stations

EXPLOIT FIX: You can no longer build inside cliffs or mountains

EXPLOIT FIX: Buildings will never spawn outside the curse wall

EXPLOIT FIX: You can no longer duplicate equipped armor pieces off of unconscious player bodies

EXPLOIT FIX: Fixed a case where you could fall through the landscape and gain access to other parts of the map

EXPLOIT FIX: Thralls that have started playing death animations can no longer be picked up and reused

 

Performance and Tech Fixes

Game install now grouped into .pak archives. 1st time loading speed from main menu into game should be improved by a factor of 3x

Game database is now backed up before upgrading the database as part of patching

 

Server Settings

Added a serversetting to modify how quickly thralls get converted (thrall crafting time multiplier)

Added a serversetting so all containers can be interacted with irrespective of ownership (containers ignore all ownership)

Added serversetting to modify NPC health also affects Thralls (NPC damage taken multiplier)

Added serversetting to modify the rate at which machines consume fuel (fuel burn time multiplier)

Added serversetting PlayerDamageTakenMultiplier

 

Text and Localization

Language choice should now save correctly

Added various localized text throughout the game

 

General Bug Fixes and Improvements

EXPLOIT FIX: You can no longer build inside cliffs or mountains

EXPLOIT FIX: Buildings will never spawn outside the curse wall

EXPLOIT FIX: You can no longer duplicate equipped armor pieces off of unconscious player bodies

EXPLOIT FIX: Fixed a case where you could fall through the landscape and gain access to other parts of the map

EXPLOIT FIX: Thralls that have started playing death animations can no longer be picked up and reused

Fixed a case where some buildings and placeables showed incorrect amount of hitpoints when using the repair hammer on them

Server Message of the Day now displayed when a player logs on the server

The control tab will no longer revert to default values when clicking on other tabs

Unconverted thralls can no longer be put in the hotbar

Improved usability of the "exit to main menu" button

Crafting stations with artisan thralls now correctly confer crafting speed bonuses to the 2nd item in a crafting queue

Replaced the arrow on placeables like chairs and chests with a new visual arrow

Keybindings now have a "clear" button

Players no longer appear to be wearing armor after being looted while offline

When you have a bound thrall, other NPCs no longer show up with the same name as the thrall

Large NPCs now push the player away when rotating

Clan members should no longer have their armor damaged if FriendlyFireDamageMultiplier is set to 0.0

Player no longer becomes stuck if sitting in a throne before/during server restart

Players no longer see the Crippling Poison counter when nearby Thralls are attacked by spiders

Encumbrance now properly calculates stamina cost to perform certain actions

Trophy heads can be placed on walls

Bracketed Torch now has a flame when placed out

Added 8 new weapons and rebalanced all weapons so damage scales with level

 

Balance and Gameplay Fixes

Equip animation no longer overrides knockdown

You can now craft the Hyena fur armor at the armorers bench if an armorer thrall is present

Hyena fur armor requires Bone.

When last clan member leaves a clan, they take ownership of all clan buildings

Clan officers can no longer kick other officers. You can only kick players below you in rank from the clan

Harvesting cactus with bare hands now gives plant fiber and cochineal

Changed feat requirements and removed dependencies, added bonus knowledge points every 10 levels

Free feat respec when opening the feat GUI first time after this patch!

 

Visual Improvements

Players now see name tags of clan members in green text

Cleaned up and aligned the settings GUI

Thralls are now properly animated when working at crafting stations

Name tags stay longer onscreen and have become easier to read

 

Known issues

We are aware that some NPCs do not respawn correctly if players build too close. This will be fixed in the next patch.

We are aware of a stamina usage exploit. The fix will be rolled out with the next patch

Due to packaging the install files into .pak archives there is a 15-20 min wait once the client is downloaded before you can launch the game as the files unpack. This will only be the case for this patch.

When removing buildings that have become abandoned, in rare cases it is not possible to build on the same spot. If you leave and rejoin the server it should be possible to build again.

On local play if you use dyes on an equipped armor piece you must re-equip it before the color change becomes visible


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HOTFIX 24.03.2017

25 MARCH - COMMUNITY MANAGER (NICOLE V)

A hotfix has been released! Please restart your games and update your servers.
 

EXPLOIT FIX: Corpse looting now works as intended

Thralls no longer play sounds when invisible.

Reduced range of blacksmith sound effect.

Some performance improvements when placing buildings within cliffs

Fixed a problem with buildings not being placeable in water volumes

 

Known Issue

Placing buildings inside cliffs still cause performance issues in some scenarios. We are working on further optimizations.


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