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Compot

Maps Rotation

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Hey everyone.

I'm playing a lot at TdS server and feeling that we can change some maps and modes.

I find that 200 tickets for TDM is to short (300-400 will do better). 400 tickets for Conquest is looks good.

I would like to see more rush, obliteration, capture glad and chain link maps, for example on Whiteout and Hangar is very good for rush (not sure about Giants of Karelia and Hammerhead).

I don't like Sunken Dragon for a Small Conquest (chain link is alright).

What do you guys think? May be we need to do a pole where everyone can leave a vote?

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any changes on maps and game modes on the horizon? I think that currently it's not enough to choose from. I feel like we are playing only 7-10 maps/modes.

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Oman: Conquest

Golmud Railway: Conquest

Silk Road: Conquest

Guilan Peaks: anything

Metro: Obliteration

Caspian Border: CTF

I like these + some rush versions and some final stand maps but not to sure on which ones. There are good ones in naval strike for dom & rush  as well.

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hammerhead conquest

oman TDM

giants of karelia conquest/TDM

zavod conquest

pearl market conquest

golmud railway TDM/conquest

propaganda rush

rogue transmission conquest

obliteration on some other map than metro


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Ok, this is my list:

Dawnbreaker (Domination or TDM)

Flood Zone (Domination)

Golmud Railway (Conquest, TDM or Domination)

Hainan Resort (Domination, TDM)

Lancing Dam (Domination, TDM)

Operation Locker (Conquest, Obliteration, Domination, TDM)

Rogue Transmission (Domination, TDM)

Siege Of Shanghai (Domination)

Zavod 311 (Conquest, Domination, Obliteration)

Altai Range (Domination, TDM, Flag Capture)

Silk Road (TDM, Domination, Conquest)

Gulf Of Oman (Capture The Flag, Domination, TDM)

Operation Metro (Rush, Domination)

Lost Islands (Domination, Carrier Assault)

Nansha Strike (Domination)

Wave Breaker (Domination, Carrier Assault, TDM)

Lumpini Garden (Chain Link, Domination)

Perl Market (Chain Link, Domination, Capture The Flag)

Propaganda (Rush, Domination)

Giants Of Karelia (Domination, TDM)

Hammerhead (Domination, TDM)

Hanger 21 (Domination, Capture The Flag)

Operation Whiteout (Rush, Domination, Capture The Flag)

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I'm happy with Compot's list :) Capture the flag sounds cool, Something i haven't had a chance to try, (only play on TdS server so anything that comes up there is what i play) Just want more variety in the maps. Seems like the current list I've played every map so far.

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I'll be honest, I don't like 48 player server, right now when its full its a bit clustered. I like 32 more. That is why I started playing this server in the first place. May be 40 is a sweet spot, I don't know, but its worth to try in my opinion.

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We have gone with the following map list, this list will run on Wednesdays, Fridays and Sundays it will run in conjunction with the current map list.

Dawnbreaker (TDM)

Flood Zone (Domination)

Golmud Railway (Conquest)

Hainan Resort (Domination)

Lancing Dam (TDM)

Operation Locker (Obliteration)

Rogue Transmission (TDM)

Siege Of Shanghai (Domination)

Zavod 311 (Conquest)

Altai Range (TDM) - Cannot run CTF on this map

Silk Road (Conquest)

Gulf Of Oman (Capture The Flag)

Operation Metro (Rush)

Lost Islands (Carrier Assault)

Nansha Strike (Domination)

Wave Breaker (Carrier Assault)

Lumpini Garden (Chain Link)

Perl Market (Capture The Flag)

Propaganda (Rush)

Giants Of Karelia (TDM)

Hammerhead (Domination)

Hanger 21 (Capture The Flag)

Operation Whiteout (Rush)

* Conquest & Carrier Assault maps are Large

** Rush maps have 2 rounds

Admins will keep an eye on the server to see how it performs, feel free to give us your feedback.

cheers

neg


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Just wanted to bring up the ticket issue on TDM/Domination/Rush.

With 48 players the game finishes way too fast.

Compot" post="26318" timestamp="1420763661"]

I find that 200 tickets for TDM is to short (300-400 will do better). 400 tickets for Conquest is looks good.

I agree and think that we should double the tickets for these game modes

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